
So what do we do at SmartQ? Let us take an example.
When solving an IQ puzzle the child will find, say, the first two problems similar in nature. Then, an out-of-turn third problem foxes the child. It forces her/him to think differently. In a similar manner when completing a word-game there would be a couple of clues where the answers are not obvious.
In a SmartQ course, we adopt such techniques to tease the kids and make the sessions interesting. The idea being that by-and-by this will become second nature to the child.